AI Insights · Timothy · April 2024
Top 5 Dance Games on Android in Latin America Q1 2024
Explore the performance of the top 5 dance games on Android in Latin America for Q1 2024, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2024, the dance games category on the Android platform in Latin America saw notable trends in downloads, revenue, and active users. Here we take a closer look at the top 5 performing apps, based on data from Sensor Tower.
Just Dance Now from Ubisoft Entertainment had a strong start to the year with weekly revenue peaking at approximately $18.9K in mid-January. Weekly downloads fluctuated, reaching a high of around 40.3K in the second week of January. Active users showed a mixed trend, peaking at around 70.4K at the end of January before decreasing to about 46.3K by the end of March.
Dance Clash: Ballet vs Hip Hop by Coco Play By TabTale saw modest weekly revenue, topping at $25 in mid-January. Downloads spiked to around 1.8K during the same period but generally remained low throughout the quarter. Active users steadily declined from about 33.6K at the beginning of January to approximately 24.8K by the end of March.
Ice Skating Ballerina Life, also from Coco Play By TabTale, had a low revenue performance, with weekly revenue peaking at $23 in late March. Downloads were relatively stable, starting at about 3.9K in early January and tapering off to around 2.7K by the end of the quarter. Active users followed a similar downward trend, starting at 7.9K in the first week of January and dropping to about 6.3K by the end of March.
My Town: Dance School Fun Game from My Town Games Ltd experienced minimal revenue, with a peak of $4 in late January. Downloads were sporadic, with notable activity only in mid-March at 18 downloads. Active users decreased consistently from approximately 2.6K at the beginning of January to around 1.4K by the end of March.
Lastly, Acrobat Star Show - Girl Power by Coco Play By TabTale had the least activity with only $6 in revenue in the last week of March. Active users were low, starting at 972 in early January and ending at around 807 by the end of the quarter.
For more detailed insights, visit Sensor Tower.